The gods chose two unsuspecting players as their pawns in what was supposed to be a simple game of Dark Creatures, a game replete with dark things from a world gone mad and forgotten gods that play with life and death for their own amusement. When the rules for winning are ambiguous, the human beings are suddenly caught up in a contest of good versus evil and their game begins to spiral out of control.
Now the cost of losing could mean the end of humanity and the very world itself.
Augury Paras is a fighter traveling the world of Dark Creatures. A servant of the Lord Protector, her sole reason for existing is to carry out a black, nightmarish vengeance on those who have wronged her creator.
A singing bard and companion to Augury Paras, Llica holds her own monstrous secret within her. She travels with the fighter not for vengeance but adventure, for stories and song are the lifeblood of a minstrel, as are excitement and love.
The name of Augury's sword. It holds her life as well as her death within its cold steel.
The city of Tanlegalle is broken down into four districts. The first is to the west and is the nobles’ quarter. At the center of the city is the merchants’ quarter. To the east, the peasants’ quarter where those who are not elite but still work in the city live. In the middle of the peasant quarter is a large community well. And last, at the back of the city closest to the swamp is the slaves’ quarter. Behind the city itself this vast swamp goes on for miles. To the east and west of the city stand high cliffs with open plains between them and the city walls and entrances.
One of the oldest cities in the world of Dark Creatures, Tanlegalle is home to many beings, both human and monster. Governed by the iron grip of the Dellash, it has become an example of all the darkness that roams the world of Dark Creatures. The monolithic city possesses a thick, high wall winding its way from the farthest eastern point of the city to its most western. Tanlegalle spreads out, consuming the flat plain it was built on and coming to an abrupt halt a few miles into the swamp that snuggles up to the city’s rear bordering the slaves’ quarter. A dense, foreboding aura hangs over the place.
Tolong village lies nestled at the heart of the small, wasted province of the same name. Its skies grey and stormy; it seems like the sun never shines there. It is a place lost to time, ruled by the iron fist of Lord Tarence Laguerre from his fortress. The land is war torn and barely supports those who live off of it. The village of Tolong has a collection of mud and stone huts that pass for houses, huddled together for protection. The village is made up of mostly farmers and serfs that have little or nothing of their own. Not even the grand and ancient city of Tanlegalle, no more than a fortnight’s travel away from Tolong, cares for its plight, or the misery of its wretched inhabitants.